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northoftheborder.myfreeforum.org We currently run a clan On COD4 for PS3 and this is a place for us to communicate
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DeToX09
Joined: 14 Aug 2008 Posts: 15
Location: Fife, Leslie
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Posted: Sat Aug 16, 2008 11:52 pm Post subject: Bebo |
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Who here has bebo?
_________________ PSN: DeToX09
NoTB Team B Leader. |
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admin Site Admin
Joined: 28 Jun 2008 Posts: 75
Location: Clarkston, glasgow
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Posted: Sun Aug 17, 2008 12:03 am Post subject: |
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not me m8 a canny b ased making 1 lol  _________________ NoTB Leader RH (ACelticsupporter) |
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admin Site Admin
Joined: 28 Jun 2008 Posts: 75
Location: Clarkston, glasgow
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Posted: Sun Aug 17, 2008 12:20 am Post subject: rules of PS3 ladders |
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Rosters
1. All players participating in a match must be on the roster for
at least 24 hours and can't be updated within the past 12 hours prior
to the match start time indicated in the accepted challenge.
2.
Users are permitted to be listed on only one team on each ladder at any
given time. Players or teams breaking this rule will be dealt with
accordingly.
3. Guests are not permitted to participate in clan matches. Any clans
found using guests in a match forfeit that match, unless evidence of an agreement is available.
4. All roster spots must be comprised of only one valid Playstation 3
gamertag. Spelling and spaces must be exact, but is not case sensitive.
5. It is each teams responsibility to make sure there are no roster
issues with either clan. By accepting the challenge and entering the
room, you will be liable for any roster issues with your team, if a match starts, and your team is using a player not listed on your roster, without an agreement with the other team, you may be forced to forfeit the match at a later date, even if you win on the night, we are now operating a strict NO RINGERS policy.
6. Team or Player names will not contain foul language, disparaging remarks, hateful or racist names.
7. Blast messages will be subject to forum rules.
Challenges
1. For a match to be official, the challenge must be accepted in the match scheduler.
2. When you challenge a team, make sure you fill out all the necessary fields.
3. Should a team need to cancel a match already accepted in the match
scheduler, they must do so at least 24 hours before the scheduled start
time of the accepted match by submitting a ticket.
4. The accepted challenge can also be removed at any time if both teams
agree, and both teams must submit a ticket requesting the challenge be
removed.
5. Any challenge accepted after the scheduled match time will not be
awarded a no-show win. The challenge can be removed after you have
submitted a ticket.
6. When challenging a clan the randomiser will pick 3 maps and modes at random once the match is accepted, these map are the maps to be played, unless both teams agree to change them in which case eveidence of any such agreement must be saved.
Create Game Rules
Settings
Team Deathmatch
Point Limit: 1000 Points
Time Limit: 20 minutes
Best of: 3 Rounds
Friendly Fire: Optional *
Killcam: Optional *
Grenade Launchers: Optional *
Hardcore Mode: Optional *
Headquarters
Point Limit: 250 Points
Time Limit: 20 minutes
Best of: 3 Rounds
HQ Spawn Delay: 15 Seconds
Friendly Fire: Optional *
Killcam: Optional *
Grenade Launchers: Optional *
Hardcore Mode: Optional *
Domination
Point Limit: 200 Points
Time Limit: 20 minutes
Best of: 3 Rounds
Friendly Fire: Optional *
Killcam: Optional *
Grenade Launchers: Optional *
Hardcore Mode: Optional *
Search and Destroy
Round Limit: 7 Rounds (Swap sides after every round)
Round Time: 5 Minutes
Friendly Fire: Optional *
Killcam: Optional *
Grenade Launchers: Optional *
Hardcore Mode: Optional *
Sabotage
Point Limit: 1
Time Limit: 20 minutes
Best of: 3 Rounds
Friendly Fire: Optional *
Killcam: Optional *
Grenade Launchers: Optional *
Hardcore Mode: Optional *
7.5 Second Bomb Plant
7.5 Second Bomb Defuse
45 second Bomb Explosion time
7.5 Second Respawn
* Optional settings must be set using the options selected in the challenge details.
Each map of S&D should be played as best of 3 rounds, each round as the best of 7.
Matches
1. When setting up a match the Challenger will set up all 3 maps
(unless opposing team has a higher connection for more players) and
they will be played through to the end
2. All matches must be
played in their entirety unless both teams agree to postpone the match
or remove the challenge. If agreed, both teams must submit a ticket
requesting the postponement or challenge removal. A referee can be
contacted to witness the agreement details.
3. A clan match will consist of at least 4, but no more than 8 players
on each team. According to the specific team setup (i.e 6v6) that was specified in the
challenge details,
4. All matches are to be Player Matches, This is because Ranked Matches do not allow invites to allow people to join.
5. If the match is to be postponed/removed, include in the ticket the
date and time of when the match will resume. If a match is to be
removed or postponed, both clan leaders must write a ticket asking for
this to be done, unless a Referee is contacted, in which case the
Referee will handle the ticket.
6. The higher ranked team chooses the side they want to play on the
first map and the lower-ranked team chooses sides on the the second
map. If both clans are unranked, the clan ID number will be used. The
clan with the lowest clan ID number chooses the side to play on during
the first map and the higher numbered clan ID chooses sides on the the
second map.
7. Teams must swap sides every round in order to keep the map fair.
8. You can only win a round by, gaining the most kills in the round
(Team Deathmatch), capturing or destroying the radio (Headquarters),
successfully planting or defusing a bomb (Search and Destroy),
capturing and holding the most flags (Domination).
9. The winner is determined by the best of 3 maps. When playing best of 3, winning 2 maps will ensure the win.
10. If a round is drawn, then it counts towards the round count. For
example, in a best of 3 round situation, if there are 2 draws and 1
win, the team with the 1 win will take that map. Sudden death happens
if the round count reaches the agreed limit and no team has the
advantage.
11. If a round was a tie, that round will need to be re-played upto
conclude that map BEFORE moving on, to determin its winner.
12. Each team may host their own map if they aren't happy with the existing host.
13. If a player drops after kills have been made, the round will
continue and the team that lost the player will play short handed for
that round.
14. If a player drops prior to kills being made, the team with the
dropped player will kill itself / each other to finish the round to
allow the dropped player(s) to return to the match.
15. If the host drops or disconnects, that round will be replayed. If
the host doesn't come back online or drops a second time, another
player from his team will re host the game and another lag test will be
needed.
16. In the event of a room drop, the match will resume from where it
left off at the start of the previous round, with the same score and
sides. The Round is to be replayed afresh.
17. Please make sure you have proof of every round and map you played.
This to make sure we can take action, i.e. if (when) a team doesn�t
report the loss. This action can only help to avoid problems that may
arise, and although isnt compulsary, is deemed as important to try and
do if possible.
18. Lag test are to incorporated before each Map begins, this will help
to notify lag issues that may arise in the clan match. Each team
hosting, will set up a "dummy round" of 100 points in which the teams
will try out the map in order to notify any lag issues.
19. If lag from one player proves to be an issue which could affect the
outcome of the match, then you must contact a Referee. The Referee will
decide whether this player's lag could affect the outcome of the match,
if it is so he will order the player to step down from the war, and it
is up to the player's clan to organise another player within 10
minutes, or face playing the war a man down.
20. If you or your clan notices that the settings of a map have been
done wrong, then you must order your clan to leave the room
immediately. You must then contact the other clan and inform them of
why you have left the room. If this continues to happen, then contact a
Referee, and he can spectate and make sure the original settings from
the challenge are upheld.
21. If you do not leave the room and continue to play the rounds, then
in doing so, you have agreed to the settings that the host has put up,
and you lose your right to report via ticket about this incident.
22. If a clan is being offensive, or not co-operating in any way in the
lobby or in the game, please contact a ref, who will come into the game
and monitor the situation. Any clan caught being offensive to another
clan or its members will be subject to forfitting the match and points
deduction, we are all here for fun, there is no need for it.
No-Shows
1. Failure to show for a scheduled and accepted match will result
in a forfeit. Forfeits will only be awarded if you have an accepted
challenge.
2. A team has 20 minutes to show-up and be ready to start the match.
3. To receive a no-show win, you must contact a referee and have them
verify the no-show. Please send in a ticket to get the no-show awarded.
4. Any challenge accepted after the scheduled match time will not be
awarded a no-show win. The challenge can be removed after you have
submitted a ticket.
5. A match is considered a no-show if a team does not turn up.
6. You must provide proof if your clan sends in a ticket for a no-show.
It will not be awarded without this proof, or the verification of a
Referee.
Reporting
1. The losing team is responsible for reporting the loss within 3
hours of the completed battle. Failure to report a loss within the time
period or submitting a ticket explaining why it wasn�t reported will
result in a warning increase on the clan and the relevant loss of XP to
the offending team. Any clan reaching the warning level of three (3) is
subject to deletion and banning.
2. When you report a win, please
report the scores for each map in rounds, example if team a won the
first map 2 - 1 report that map as 2 - 1.
3. Any clan who doesn't respond to an admin's e-mail regarding the
non-reported battle or reporting the loss before the specified time
limit in the email, will be deleted and the leader of the clan will be
subject to a 1 month ban from the arena.
4. Please don't submit a ticket about the other team not reporting
their loss unless the 3-hour time limit has expired, or you had
problems in the match justifying a ticket.
Tickets
1. Do not IM the staff inquiring about the status of a ticket or
risk your team losing XP. We receive many tickets from our users, and
they are handled in the order they are received. Admin's decisions are
final.
2. When submitting a ticket, fill out all applicable fields.
Submitting an incomplete or incorrect ticket will simply be closed
without being processed.
3. Tickets that are submitted that prove to have false information are
subject to clan deletion and removal from the ladder. Lengths of bans
will be determined on a case by case basis.
4. When submitting a ticket to have challenges removed, list all
challenge ID Numbers that need to be removed in one ticket. Please
don�t send a ticket for each challenge when requesting multiple
challenges to be removed, put all the information in one ticket.
Cheating
1. We have a ZERO tolerance policy for cheating here at
PS3-Ladders. Greedy teams who come here to cheat the ladder system in
ANY way will be removed from the ladder and banned from the website.
2. "Glitching" and abusing the In-Game mechanics in ANY way is not
tolerated. Our goal is to give the online gaming community a place to
compete with others and we will not allow cheaters to get in the way of
that goal.
3. If you witness your opponents taking advantage of the game mechanics
in ANY way please gather as much evidence as possible (i.e. recording
equipment and/or referee) and then submit that in a ticket and we will
then assess it. If you are unable to submit any proof please still
submit a ticket so that it can be kept on record and we will be able to
look this up for any future/past complaints against this clan.
4. If your team receives a win that wasn�t earned or played, submit a
ticket to have it removed. Failure to do so may result in your team
being deleted and/or banned.
5. If you give out free wins to other teams you are subject to have your account deleted and/or banned.
6. If a team is found to be glitching or cheating in a match they will
lose the match, have their account deleted and be possibly banned from
the website. Bans will be decided on a case-to-case basis.
7. If you think a team is abusing the rules, you must provide valid
proof or contact a referee to come and witness their abuse.
Administrators will then look into the case and determine the
punishment on a case-to-case basis. Accusations with no proof will not
be tolerated and may result in handing out warnings.
8. You are not allowed to add another member to your roster or allow
him/her to join any other roster in the same ladder if they have the
same IP address.
9. Using a coloured name or clan tag within a ps3-ladders set up match
is not allowed. If a team or a player from the team is found to be
using this, then their team will void the match. If found to be doing
this on a continuous basis, then the clan will face a ban from the
Ladders.
Referees
1. If you have any problems during a match, you may contact a
referee by MSN to answer any questions you may have. Please contact a
referee first as this is their job. Only contact an admin if you're
unable to get a response from any of the referees.
2. If you
anticipate referees will be needed for a clan match, you must request
them 48 hours in advance of a scheduled and accepted match in the match
scheduler. Only request a referee if you have had issues with a team in
the past, and only if you truly believe there will be a problem in the
match that would require the referee's assistance. If this is the case,
submit a ticket under the "Referee Problem" heading. In the ticket,
please include a short description of why you think the referee will be
needed, and the accepted challenge ID #. After we receive your ticket,
we will respond to it with the contact information of the referees
assigned to your match. Referees in a match will have sole authority
over how disputes are handled. The referee will be making the room to
ensure no outside users are able to join the spectators.
3. If referees are called into a battle for any reason, all players
will keep the referees un-muted at all times. The referees may mute
players at their discretion. Referees may call out a players name at
any time and the player must respond within a reasonable time in order
to verify they do not have the referee muted.
Punishments
1. Warnings are given out per incident, for the reasons listed above. Warning consequences are as follows:
1. First Strike - Deduction of 100 XP.
2. Second Strike - Deduction of 200 XP.
3. Third Strike � Suspension/deletion of account and deduction of 400 XP
2. Failure to report a loss, and not responding to a 24 hour no report
email, or sending a valid ticket explaining why you didn�t report: 1
month ban and loss of account.
3. Lying to an admin about the outcome of a match: month ban and loss of account.
4. Abuse of glitching and/or cheating will be determined on a
case-to-case basis and can range from a verbal warning to a lifetime
ban.
5. Staff abuse will NOT be tolerated, any form of staff abuse; on any
messaging service, IRC, IM, MSN, the forums, or in tickets will not be
tolerated. Anyone caught abusing staff is subject to a ban of any
length, depending on the situation which will be handled on a
case-to-case basis.
_________________ NoTB Leader RH (ACelticsupporter) |
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